Talk:Dark Urge
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![]() | Dark Urge has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it. Review: January 19, 2025. (Reviewed version). |
GA Review
[edit]The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.
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- This review is transcluded from Talk:Dark Urge/GA1. The edit link for this section can be used to add comments to the review.
Nominator: Kung Fu Man (talk · contribs) 20:42, 22 October 2024 (UTC)
Reviewer: A412 (talk · contribs) 00:00, 12 January 2025 (UTC)
I'll take a look at this one. ~ A412 talk! 00:00, 12 January 2025 (UTC)
- @Kung Fu Man: finished up. Ping when ready for another look. ~ A412 talk! 07:37, 14 January 2025 (UTC)
- @A412: I think I've addressed everything you've brought up, lemme know if there's anything else.--Kung Fu Man (talk) 16:40, 15 January 2025 (UTC)
- Sorry I was slow getting back to this, real life got in the way.
. ~ A412 talk! 19:39, 19 January 2025 (UTC)
- Sorry I was slow getting back to this, real life got in the way.
- @A412: I think I've addressed everything you've brought up, lemme know if there's anything else.--Kung Fu Man (talk) 16:40, 15 January 2025 (UTC)
References
[edit]Spotcheck
[edit]- [2], [3] - Fine.
- [4] - I can't pinpoint where in this source supports
Welch themselves came to appreciate the concept
. - [7], [11] - Fine.
- [14] - Two of these quotes are modified. Per WP:PMC, they should be minimally modified if possible, and marked otherwise.
- Article:
the constant battle against intrusive thoughts
, source:a constant battle against intrusive thoughts
- Fixed.
- Article:
an adorable scamp
, source:an adorable halfling Durge
- Not sure how that got messed up. Reworded it to say in a humorous manner as I feel this keeps the intention of the statement.
- Article:
- [17] - Fine.
RS
[edit]- Fine.
CV
[edit]- Fine.
OR
[edit]- Fine.
Broadness / focus
[edit]- Fine.
NPOV
[edit]- Fine.
Stable
[edit]- Fine.
Images
[edit]- Infobox: fine.
Prose
[edit]Lead
[edit]- First paragraph
2023 video game Baldur's Gate 3, a role-playing video game
- bit repetitive- Reworded.
the character was designated as an "Origin" character, the player can select
- either remove the comma, orthat
/which
- Fixed.
- Pick a consistent quoting for
Origin
- Fixed.
- Second paragraph
- No comments.
- Third paragraph
Praised for how playing as them changes the core concept of the game and added depth to the game's story
- Make these agree in tense- Fixed.
to time around the Halloween season
- less wordy asfor the Halloween season
?- Fixed.
Conception and design
[edit]- General comment: There are quite a few short, 1-3 word quotes in here. I wonder if many of these instances necessarily need to be quoted, when they are phrases that are just their natural English meaning, like
"cool"
,"water down"
, or"corny"
.- Fixed.
- First paragraph
- It's
Swen Vincke
, right, and can probably wikilink first occurrence- Fixed.
Early on the development team
- Comma after early on- Fixed.
the previous Baldur's Gate games
- Consider linking Baldur's Gate- Fixed.
However lead writer Adam Smith
- Comma after however- Fixed.
- It's
- Second paragraph
Added to give players a choice, they felt the Dark Urge allowed players to be completely evil if they so chose, though initially with the caveat that by the end of the game they would be alone
- I think the twothey
s are intended to refer to two different groups (the development team and the players, respectively), and it'd be better to not be ambiguous- Fixed.
Several elements were in part inspired by interactions with another character in the game, who players would need to commit heinous acts to gain the trust of, and if they rescued her later would question why they committed the act in the first place
- This sentence is very vague, it hints at many things without describing anything:several elements
,another character
,heinous acts
,the act
- Fixed.
make the choice of class
->choose a class
?- Fixed.
- Third paragraph
with Swen only hinting
- should we refer to him asVincke
for consistency?- Fixed.
- Fourth paragraph
who had just recently been hired
- redundant, eitherjust
orrecently
- Fixed.
- Fifth paragraph
and intended to ask the question why players were compelled to do evil acts in a video game
- Unclear. Does "intended to" mean that the intent was not carried out?
- Sixth paragraph
- No comment.
- Seventh paragraph
Though the character is customizable, Welch chose Neil Roberts to provide their default voice
- Unclear what's being contrasted here. Is the character's voice customizable?- Fixed.
and acknowledged fans comparison
->fans'
- Fixed.
- Eighth paragraph
- No comment.
Appearances
[edit]- First paragraph
The character was first introduced in a 2023 community-based browser game, Blood in Baldur's Gate
- Without other context, it's unclear by this wording whether this was some community fangame, tie-in media, or some other game. (I think it's the second?) Would be nice to be clearer.- Fixed.
- Second paragraph
with the Urge's ultimate plan to kill everyone
- should this bebeing to kill everyone
- Fixed.
- Third paragraph
- I'm confused what's going on here structurally. It's structured as
the player is given a choice to ... or ...
, but the following prose appears to describe three outcomes.- Reworked this whole paragraph to be clearer.
- I'm confused what's going on here structurally. It's structured as
Critical reception
[edit]- General comment: I feel this section fully summarizes each critique in order, but doesn't really organize them thematically. This is okay, and largely an editorial decision, but IMO this structure is worse at answering the question "so what was the critical reception of this thing? what did critics like and dislike?". Food for thought.
- Rearranged it a bit, added an opening comment about them being well received.
- First paragraph
due to the freedom it gave the player and helped enrich the story from a different point of view
- tense disagreement. I'd suggestdue to giving the player freedom and helping enrich the story from a different point of view
- Fixed.
the ramifications of them if not prepared
-their ramifications
?- Fixed.
Madeline Carpou of The Mary Sue meanwhile shared Marshall's Malkavian comparison, illustrating how significantly the game and player perspective of it changed due to the mental issues presented to the player, and presented aspects of a player's character to them that they may not completely comprehend
- The last part here is awkward and wordy. Suggestion:Madeline Carpou of The Mary Sue meanwhile shared Marshall's Malkavian comparison, illustrating how significantly the game and player perspective of it changed by presenting the player with a character's mental issues and other aspects they might not completely comperehend.
- Fixed.
- Second paragraph
their companion's discovery of the murder
- Not sure, but should this becompanions'
?- Fixed.
and helped establish a sense of dread in the player as to whether they will lose control again
-would
for tense agreement- Fixed.
- Third paragraph
- Link Greek tragedy, not Ancient Greece
- Fixed.
- Link Greek tragedy, not Ancient Greece
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