To a T (video game)
To a T | |
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Developer(s) | uvula |
Publisher(s) | Annapurna Interactive |
Designer(s) | Keita Takahashi |
Engine | Unreal Engine 5 |
Platform(s) | |
Release |
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Genre(s) | Puzzle-adventure |
Mode(s) | Single-player |
To a T is a 2025 puzzle-adventure developed by uvula and published by Annapurna Interactive. It is the latest title from Keita Takahashi, creator and designer of the Katamari Damacy series.[1] To a T was released on May 28, 2025 for PlayStation 5, Windows and Xbox Series X/S.
Plot
[edit]Teen is a 13-year-old kid stuck in a T-pose, who lives with their dog and their mother Niko, in a small seaside town. As Teen is getting ready to leave for school (which involves getting dressed, washing their face, eating cereal and brushing their teeth) on what happens to be their birthday, they become dejected at the thought of being harassed for their physical ailment. Their mother encourages them to go anyway, reminding them to keep their head high. As Teen and their dog leave for school, they stop by a sandwich shop run by a giraffe (there are four food shops in town, each run by a giraffe) and grabs a sandwich. During the school day, a trio of bullies harass Teen by stacking books in the shape of a T and imitating their stance. As they walk home dejected, the dog relieves himself on a stranger's lawn. Teen starts to panic as the stranger opens his door, until they're suddenly hit with a vision, and a strange voice, who tells Teen to spin around so fast they lift off the ground, taking their Dog with him.
The next day sees a semi-typical day at school for Teen, including doing warm-up exercises for physical education and doing science experiments. As they're eating lunch on the school roof, the same bullies come by to continue mocking them, leaving them as dejected as before. As the bullies leave, a strange object falls from the sky and knocks a nearby wind turbine out of place, which crashes into the school and sends one of the bullies flying. As she falls, Teen decides to spin once more, flying off the ground and saving the bully before crashing into another tree, breaking their leg in the process.
Gameplay
[edit]To a T is a narrative coming-of-age story featuring the main character "Teen", who is stuck in a T-pose, while navigating life in a small town with their dog companion. Teen will "interact with townsfolk, engage in activities, and discover secrets" along the way.[2] The developer and publisher have also described the title as a "life-sim".[3] Partway through the game, Teen unlocks the ability to fly by spinning very fast and then jumping, which allows him to reach new areas not previously reachable by foot.
Development
[edit]Keita Takahashi revealed his new studio uvula and their work on an unannounced game with Annapurna Interactive in August 2022.[4] A full reveal followed in June 2023, with a trailer showcasing gameplay from To a T.[5] Previously, Takahashi had designed Wattam, a puzzle-platforming game developed by Funomena and published by Annapurna Interactive. Originally the title was intended to be a PlayStation 4 exclusive published by Sony and co-developed by Santa Monica Studio. However, this version never came to fruition and Annapurna stepped in to publish the game after Sony Interactive Entertainment ceased involvement.[6]
On February 24, 2025, uvula put out a release date trailer featuring a new original song from Rebecca Sugar, creator of Steven Universe. [7] The trailer premiered during Annapurna Interactive's 2025 showcase.[8] The game was released on May 28, 2025 for PlayStation 5, Windows and Xbox Series X/S.[9]
Reception
[edit]![]() | This section needs expansion. You can help by adding to it. (June 2025) |
Aggregator | Score |
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Metacritic | (PC) 74/100[10] (PS5) 70/100[11] |
OpenCritic | 59% recommend[12] |
Publication | Score |
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Digital Trends | 3/5[13] |
GameSpot | 6/10[14] |
GamesRadar+ | 4/5[15] |
PC Gamer (US) | 70/100[16] |
Push Square | 8/10[17] |
RPGFan | 82/100[18] |
Shacknews | 8/10[19] |
To a T received "mixed or average" reviews, according to review aggregator website Metacritic.[10][11] OpenCritic determined that 59% of critics recommend the game.[12]
Push Square praised the game for being "personal, touching, and guaranteed to make you smile".[17]
References
[edit]- ^ "Video game creator Keita Takahashi". NPR. 12 April 2024. Archived from the original on 5 November 2024. Retrieved 26 February 2025.
- ^ McWhertor, Michael (29 June 2023). "Katamari Damacy creator's new game is about a kid stuck in a T-pose". Polygon. Archived from the original on 6 April 2025. Retrieved 26 February 2025.
- ^ Yang, George (February 24, 2025). "All The Big Game Pass Announcements At ID@Xbox Showcase February 2025". GameSpot. Archived from the original on 24 February 2025. Retrieved 26 February 2025.
- ^ Valentine, Rebekah (28 July 2022). "Update: Keita Takahashi Is Making a New Game Under a New Company Called Uvula". IGN. Retrieved 26 February 2025.
- ^ Romano, Sal (29 June 2023). "Annapurna Interactive, uvula, and Keita Takahashi announce to a T for Xbox Series, Xbox One, and PC". Gematsu. Archived from the original on 30 June 2023. Retrieved 26 February 2025.
- ^ Horti, Samuel (2 September 2017). "Make colourful blobs hold hands in bizarre puzzler Wattam, out next year". Rock Paper Shotgun. Retrieved 19 March 2025.
- ^ Husameddin, Genghis "Solidus Kraken" (24 February 2025). "Life-sim/Perfect Shape to a T Heads for PC & Consoles 28th May, Day One Game Pass Launch". XboxEra. Retrieved 26 February 2025.
- ^ McWhertor, Michael (24 February 2025). "Everything announced at the Annapurna Interactive 2025 showcase". Polygon. Archived from the original on 14 March 2025. Retrieved 19 March 2025.
- ^ Sinha, Ravi (February 24, 2025). "Katamari Series Creator's to a T Launches on May 28th". Gaming Bolt. Archived from the original on 24 February 2025. Retrieved 26 February 2025.
- ^ a b "to a T Reviews for PC Reviews". Metacritic. Retrieved May 28, 2025.
- ^ a b "to a T Reviews for PlayStation 5". Metacritic. Retrieved May 28, 2025.
- ^ a b "to a T Reviews". OpenCritic. Retrieved May 28, 2025.
- ^ Colantonio, Giovanni (May 28, 2025). "To a T review: imperfection defines Katamari Damacy creator's new game". Digital Trends. Retrieved May 28, 2025.
- ^ Watts, Steve (May 29, 2025). "To A T Review - A Sweet-Natured Fable Without Much To Do". GameSpot. Retrieved May 29, 2025.
- ^ Brown, Andrew (May 28, 2025). "To a T review: "Like standing in a warm spill of sunbeams and eating your favorite home-cooked meal all at once"". GamesRadar. Retrieved May 28, 2025.
- ^ Livingston, Christopher (May 28, 2025). "To A T review". PC Gamer. Retrieved May 28, 2025.
- ^ a b Croft, Liam (May 28, 2025). "Mini Review: to a T (PS5) - The Most Joyful Game in the World". Push Square. Retrieved May 28, 2025.
- ^ Naylor, Tom (May 28, 2025). "to a T Review". RPGFan. Retrieved May 28, 2025.
- ^ Mejia, Ozzie (May 28, 2025). "To a T review: T-riffic". Shacknews. Retrieved May 28, 2025.
External links
[edit]- To a T at uvula
- To a T at Annapurna Interactive
- 2025 video games
- Adventure games
- Annapurna Interactive games
- Indie games
- Life simulation games
- PlayStation 5 games
- Puzzle video games
- Single-player video games
- Unreal Engine 5 games
- Video games designed by Keita Takahashi
- Video games developed in Japan
- Video games set in 1999
- Windows games
- Xbox Cloud Gaming games
- Xbox Play Anywhere games
- Xbox Series X and Series S games