Oikospiel
Oikospiel | |
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![]() itch.io cover art | |
Developer(s) | David Kanaga |
Engine | Unity |
Release | 16 February 2017 |
Mode(s) | Single-player |
Oikospiel (titled as Oἶκοςpiel Book 1) is a 2017 video game by independent developer David Kanaga. Upon release, the game received positive reception from critics for its intersection of political, artistic and musical qualities within the medium of a video game, and commentary on the underlying politics of video game development. Following release, the game received awards at the 2017 Independent Games Festival and IndieCade, including the Nuovo Award.
Gameplay
[edit]Oikospiel has been described as an experimental or art game,[1][2] and includes first- and third-person exploration elements set across 40 levels in five acts.[3][4] Across these acts, the player controls various characters as they explore the environments.[4] The scenes depict the story of a team of canine programmers developing an opera of the Laurence Sterne novel The Life and Opinions of Tristram Shandy, Gentleman for their publisher, Donkey Koch. Following the cancellation of their project by the publisher for running over budget, the dogs stage a general strike in line with their union, the United Animal Workers.[5] The Union is organizing a global gaming festival named the Geospiel in the year 2100, and are courting the dogs of Koch Games to join.[6]
Development and release
[edit]Oikospiel is the first game released independently by David Kanaga,[7] the audio designer and composer of the video games Proteus, Panoramical and Dyad.[8] Kanaga began work on the game in late 2014, after discovering the Unity development tools would allow him to create a game on his own.[9][10] Many of the game's visual assets were imported from other sources, including the Unity Asset Store and TurboSquid,[4][5] with Kanaga using keywords to locate imagery, "piecing diverse components together" to have an operatic or "engulfing quality".[11][10] Kanaga stated the game's narrative involves exploring the "image of global warming and the industry of its denial",[10] partially inspired by the work of Naomi Klein and her book This Changes Everything: Capitalism vs. the Climate.[2][4] The title is a portmanteau, including Oikos, the Greek word for "household" and the root of "economy" and "ecology", and Spiel, the German word for play, uniting the game's themes of video games, politics and the environment.[11]
The game was released on itch.io and via a pay what you want model on the developer's website, where users can input their annual household earnings or operate a wind turbine to adjust the cost of a virtual "ticket price" to download the game.[8][9] In parallel with the game's release, Kanaga self-published a sixty-page libretto containing a "deeper backstory, plot interpretation, and walkthrough" in complement to the game.[12][6][3]
Reception
[edit]Critical reception
[edit]Several sites considered Oikospiel as one of the best games of 2017, including the AV Club,[1] IGN[13] PC Gamer,[14][15] and VG247.[16] Several critics also discussed the intersection of the game with art or music due to its experimental qualities.[17][5] Daniel Fries of Paste found the game to be evocative of a "long tradition of politically-minded art" and "one of very few games that takes the time to examine the politics of game-making".[5] Fries drew parallels between the game's "avant-garde realism" and the work of playwright Bertolt Brecht, stating both deliver "direct and unmediated" political messages through breaking immersion; the game embracing its "jerky camera and abrasive transitions" as part of its aesthetic.[5] Brendan Keogh of Unwinnable praised the game's breadth in genre and scale, highlighting its thematic exploration of issues "such as ecology, economy, labor rights, animal rights, energy, and really, existence itself".[11]
Critics also praised the game's union of visual and thematic elements. Describing the game as "wildly ambitious", Clayton Purdom of AV Club stated the game was "the best art game of the year" and conveyed a "coherent set of thoughts on the effects of neoliberal policies on the environment.[1] Alice O'Connor of Rock Paper Shotgun found the game to be similarly "endlessly surprising" and "delightful", highlighting the game's surrealism and "snippets of allegory" as "scenes and stories of form and function roll together and across each other".[8] James Davenport of PC Gamer stated the game was "truly bizarre", but "has something to say", considering its "choppy, beautiful arrangements" to "integrate entirely" with the gameplay.[6] Considering the game's message to be "forcefully urgent", Lewis Gordon of Vice described the game as "incongruous" and "colored by Kanaga's surreal imagination", creating a game "unlike anything you’ve ever played before".[2] Daniel Shkolnik, also writing for Vice, praised the game as a work that "toys with what opera can be".[18]
Accolades
[edit]Oikospiel received the Nuovo Award at the 2017 Independent Games Festival.[19] The game also received the Grand Jury Prize at the 2017 IndieCade Festival.[20]
References
[edit]- ^ a b c Purdom, Clayton (18 December 2017). "The best games you might have missed in 2017". The A.V. Club. Retrieved 24 May 2025.
- ^ a b c Gordon, Lewis (20 March 2017). "David Kanaga's Dog Opera, 'Oikospiel', Is Delirious Protest Art". Vice. Retrieved 24 May 2025.
- ^ a b Kanaga, David (16 February 2017). "Oikospiel". itch.io. Retrieved 24 May 2025.
- ^ a b c d Gordon, Lewis (21 June 2019). "Gaming's Climate Dread in a 4K Streaming Ecosystem". Vice. Retrieved 24 May 2025.
- ^ a b c d e Fries, Daniel (11 April 2017). "The Socialist Surrealist Oikospiel Has a Wild Vision for the Future of Videogame Labor". Paste Magazine. Retrieved 24 May 2025.
- ^ a b c PC Gamer (11 August 2022). "Nine overlooked oddities for your Wishlist". PC Gamer. Retrieved 24 May 2025.
- ^ Gray, Kate (1 March 2017). "Indie Radar: What games should you be playing?". Red Bull. Retrieved 24 May 2025.
- ^ a b c O'Connor, Alice (16 February 2017). "Proteus composer's Oikospiel is a strange and delightful dog opera". Rock Paper Shotgun. Retrieved 24 May 2025.
- ^ a b Gach, Ethan (19 February 2017). "Oikospiel Is A Surreal Game About Work And Play From The Composer Of Proteus". Kotaku. Retrieved 24 May 2025.
- ^ a b c Couture, Joel (22 February 2017). "Road to the IGF: David Kanaga's Oikospiel, Book I". Gamasutra. Archived from the original on 23 February 2017. Retrieved 24 May 2025.
- ^ a b c Keogh, Brendan (1 May 2017). "David Kanaga's Dog Opera – An Excerpt from Unwinnable Monthly 90". Unwinnable. Retrieved 24 May 2025.
- ^ Kanaga, David (9 February 2017). Oἶκοςpiel Book 1: Libretto (PDF).
- ^ Rad, Chloi (1 January 2018). "The Best Indie Games You Might Have Missed in 2017". IGN. Retrieved 24 May 2025.
- ^ "Games of the Year 2017: The nominees". PC Gamer. 9 December 2017. Retrieved 24 May 2025.
- ^ "What's going to be our game of the year?". PC Gamer. 15 October 2017. Retrieved 24 May 2025.
- ^ McCarthy, Caty (21 December 2017). "The Best Games You Probably Missed in 2017". VG247. Retrieved 24 May 2025.
- ^ Boudreau, Ian (3 March 2019). "Free games: Bizarre 'dog opera' Oikospiel is free throughout March". PCGamesN. Retrieved 24 May 2025.
- ^ Shkolnik, Daniel (5 July 2017). "DIY Electronic Productions Are Challenging What Opera Can Be". Vice. Retrieved 24 May 2025.
- ^ McWhertor, Michael (2 March 2017). "No Man's Sky wins GDC Award, but no one was around to accept it". Polygon. Retrieved 24 May 2025.
- ^ Chan, Stephanie (16 October 2017). "IndieCade 2017: going behind the scenes". VentureBeat. Retrieved 24 May 2025.