Megamind: Mega Team Unite
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Megamind: Mega Team Unite | |
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![]() North American cover art | |
Developer(s) | THQ Studio Australia |
Publisher(s) | THQ |
Programmer(s) | Ben Wooller |
Artist(s) | Leif Estes |
Writer(s) | Mark Hoffmeier |
Composer(s) | Daniel Sadowski |
Series | Megamind |
Platform(s) | Wii |
Release | |
Genre(s) | Party |
Mode(s) | Single-player, multiplayer |
Megamind: Mega Team Unite is a 3D party video game based on the Megamind franchise, developed by THQ Studio Australia, and published by THQ. It launched on November 2, 2010 for the Wii to coincide with the film's release.[1] Its critical reception was generally negative.
Gameplay
[edit]The game is a beat-em up that supports up to 4 players. Players get to play as Megamind, Minion, Metro Man, and Tighten as a starting point for how the game will be. However, when beating each level, players get to pick characters that weren't shown in the final version of the film such as Destruction Worker, Psycho Delic, Conductor, Judge Sludge, and Hot Flash, who are known as the Doom Syndicate in the game. Each level consists of 9 rounds with over 50 minigames.[2]
Like the previous game, Megamind: Ultimate Showdown, while most of the original film's cast were replaced with stand-in voice actors, such as Keith Ferguson, Drew Massey, and Rick Pasqualone replacing Will Ferrell, David Cross, and Brad Pitt as Megamind, Minion, and Metro Man respectively, Jonah Hill reprises his role as Hal Stewart / Tighten.
Plot
[edit]After Megamind retires from his supervillainy career and becomes the new hero of Metro City [a], he decides to form his own super hero squad, The Mega Squad, consisting of his sidekick Minion, his former rival and Metro City's previous hero, Metro Man, and a reformed Tighten, the main villain of the film, to defend the city from the newly-founded Doom Syndicate, consisting of Destruction Worker, Psycho Delic, Hot Flash, Judge Sludge, and the Conductor.
During the game the more they defeat the villains, the more the villains joins the Mega Squad. After defeating the Conductor, the last of the Doom Syndicate, chaos is averted and order has been prevailed. Megamind is victorious.
Reception
[edit]Publication | Score |
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Jeuxvideo.com | 9/20 |
Official Nintendo Magazine | 42/100 |
Lena of Jeuxvideo.com rated the game 9/20 points, calling the content rickety and the game forgettable.[3] Nintendo Official Magazine UK rated it 42/100 and called its gameplay "utterly boring".[4] Patrick G. of GamingXP rated the game 78/100, calling the levels nice but criticizing how little it resembled the film.[5]
References
[edit]- ^ "DreamWorks Megamind: Mega Team Unite". GameSpot. Archived from the original on 2022-04-30. Retrieved 2022-05-02.
- ^ "MegaMind: Mega Team Unite". GameZone. 2010-11-02. Archived from the original on 2022-04-30. Retrieved 2022-05-02.
- ^ Lena (2010-12-07). "Review of Megamind: Mega Team Unite for Wii". Jeuxvideo.com (in French). Archived from the original on 2022-05-02. Retrieved 2022-05-02.
- ^ "Megamind: Mega Team Unite Review". Nintendo Official Magazine UK (65): 90. February 2011.
- ^ G., Patrick (2010-11-12). "Megamind Wii Review". GamingXP. Archived from the original on 2011-01-01. Retrieved 2022-05-02.