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Mary-Kate and Ashley: Get A Clue

From Wikipedia, the free encyclopedia
Mary-Kate and Ashley: Get A Clue
Developer(s)Crawfish Interactive
Publisher(s)Acclaim Entertainment
Platform(s)Game Boy Color
ReleaseMay 31, 2000[1][2]

Mary-Kate and Ashley: Get A Clue! is a 2000 video game from Acclaim Entertainment. “Get a Clue” represented part of Club Acclaim, a push by Acclaim to attract more girls and families to video games.[3]

Gameplay

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Mary-Kate & Ashley: Get a Clue! is a puzzle-based platformer where players control Mary-Kate, Ashley, and their dog, Clue, independently. The gameplay requires teamwork between the three characters to solve puzzles across five "cases," each containing ten levels. Each character has unique abilities: Mary-Kate can bounce others to higher platforms, Ashley can pull switches and throw the dog to defeat enemies, and Clue can fit into small spaces and carry the twins. Players must strategically switch between characters to overcome obstacles, unlock gates, and collect puzzle pieces while avoiding hazards. Hints can be gathered by collecting "clue" icons. The game has limited lives and a password system that only saves progress after completing an entire case. The game features digitized images and audio of the Olsen twins.[4]

Development

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The game was announced in February 2000.[5]

Reception

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IGN gave the game a score of 6 out of 10 stating, "The game is exactly the same as the last version with slight changes in the sprite animations which means, it's not all that bad. It's just disappointing to see that Acclaim is green-lighting the technique of duplicating existing games for "new" titles."[4]

The Journal Times gave the game a score of 4 out of 5, stating, "It is simple to follow, and the step-by-step thinking process is good for girls ages 8 and older. I don't think boys will get it."[7]

The game appeared on PC Data list of Top-Selling Game Boy games.[8]

References

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  1. ^ "Club Acclaim and Dualstar Interactive's Mary-Kate & Ashley Get A Clue For Game Boy Color Ships To Stores Today". Acclaim Entertainment. May 31, 2000. Archived from the original on August 2, 2001. Retrieved August 14, 2022.
  2. ^ "Club Acclaim and Dualstar Interactive's Mary-Kate & Ashley Get A Clue For Game Boy Color Ships To Stores Today". Business Wire. May 31, 2000. Archived from the original on July 4, 2013. Retrieved August 14, 2022 – via The Free Library.
  3. ^ Curtiss, Aaron (July 27, 2000). "Diablo II' Devilishly Good; 'Clue' Clueless". Los Angeles Times. Archived from the original on August 13, 2022. Retrieved August 14, 2022.
  4. ^ a b c Harris, Craig (June 7, 2000). "Mary-Kate & Ashley: Get a Clue!". IGN. Archived from the original on January 2, 2015. Retrieved August 14, 2022.
  5. ^ "Acclaim Entertainment and Dualstar Interactive Announce New Mary-Kate & Ashley Video Game: "The New Adventures of Mary-Kate & Ashley: Get a Clue" for Game Boy Color". Acclaim Entertainment. February 14, 2000. Archived from the original on November 20, 2001. Retrieved August 14, 2022.
  6. ^ "Mary-Kate & Ashley: Get a Clue!". All Game Guide. Archived from the original on November 15, 2014. Retrieved May 6, 2025.
  7. ^ a b Johnson, Sarah (July 25, 2000). "Mary-Kate & Ashley twice as nice". The Journal Times. p. 11. Archived from the original on August 13, 2022. Retrieved August 14, 2022 – via Newspapers.com.
  8. ^ "Top-Selling Game Boy Games". Newsday. July 19, 2000. p. 126. Archived from the original on August 29, 2024. Retrieved August 29, 2024 – via Newspapers.com.
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