Draft:BR1: INFINITE
BR1: INFINITE | |
---|---|
Developer(s) | Bravo Ready Studios |
Engine | Unity |
Platform(s) | Microsoft Windows |
Release | [vague] |
Genre(s) | Third-person shooter, Extraction shooter, Survival game |
Mode(s) | Multiplayer |
BR1: INFINITE is a third-person shooter multiplayer video game developed and published by Bravo Ready Studios, a video game studio based in Montreal, Canada. The game is notable for introducing a real-money risk-reward system in a persistent open world, where players pay to spawn and earn real currency for each enemy they eliminate. It is developed using the Unity engine and integrates Web3 elements, including blockchain assets and cryptocurrency-based rewards. As of May 2025, BR1: INFINITE is available for wishlisting on the Epic Games Store.
Gameplay
[edit]BR1: INFINITE is positioned as the world’s first "risk-based shooter." Players pay an entry fee—referred to as a Risk Mode—to spawn into an always-on game world. Risk Modes range from $0.10 to $10.00, and players receive an equivalent amount in U.S. dollars for each opponent they eliminate. For example, in the $1.00 mode, a player pays $1.00 to spawn and earns $1.00 for each kill. A percentage of earnings is deducted by the game as a service fee.
There is no start or end to each match; players can join or leave at any time, and the game session ends only upon elimination or voluntary exit. This continuous structure forms what the developers call the infinite royale genre.
Two main gameplay types are offered:
- Free-for-All Mode, where players can practice, complete missions, and level up without paying to play.
- Real-Money Risk Modes, where players pay to spawn and earn based on performance.
During special events like the Preseason Games, BR1 has offered promotions such as free entry into $0.25 Risk Mode servers while still rewarding players with real-money payouts.
Players can also equip in-game assets such as BR1 Operatives and Weapons, represented as NFTs on the blockchain. These assets include a fixed Earnings Retention Bonus (ERB), which reduces the service fee taken by BR1 and increases a player's profitability per kill. The ERB is immutable and tied to each item’s metadata, creating value on secondary marketplaces.
Development
[edit]Development began in 2021, with Bravo Ready Studios officially founded on March 29, 2022. The game is built on Unity and incorporates real-time multiplayer architecture alongside blockchain-based features. The project aims to blend traditional shooter mechanics with risk-based gameplay economics, offering both free and real-money playstyles.
Funding and partnerships
[edit]In July 2022, Bravo Ready announced a $3 million seed round led by Solana Ventures, with participation from 6th Man Ventures, Shima Capital, and Fractal founder Justin Kan.[1]
In March 2023, the studio received a strategic investment from Aptos Labs and launched a collaborative title, Aptos Arena, with blockchain integration from the Aptos ecosystem.[2]
Reception
[edit]BR1: INFINITE has gained attention for its unique monetization model, blending shooter gameplay with Web3 infrastructure. It has also sparked discussions within the gaming community around the ethics and future of real-money mechanics in competitive games. While praised for its innovation, critics have questioned the sustainability and regulatory risks associated with integrating financial systems into gameplay.
See also
[edit]References
[edit]- ^ Takahashi, Dean (July 7, 2022). "Bravo Ready raises $3M for BR1: Infinite Royale NFT game". VentureBeat. Retrieved May 9, 2025.
- ^ "BRAVO READY Announces Strategic Investment from Aptos". BusinessWire. March 16, 2023. Retrieved May 9, 2025.