BigPark
It is proposed that this article be deleted because of the following concern:
If you can address this concern by improving, copyediting, sourcing, renaming, or merging the page, please edit this page and do so. You may remove this message if you improve the article or otherwise object to deletion for any reason. Although not required, you are encouraged to explain why you object to the deletion, either in your edit summary or on the talk page. If this template is removed, do not replace it. The article may be deleted if this message remains in place for seven days, i.e., after 04:59, 15 July 2025 (UTC). Find sources: "BigPark" – news · newspapers · books · scholar · JSTOR |
Company type | Subsidiary |
---|---|
Industry | Video games |
Founded | 2007 |
Defunct | 2016 |
Headquarters | Vancouver, Canada |
Parent | Microsoft Studios |
BigPark was a Canadian video game developer owned by Microsoft Studios.
History
[edit]Microsoft acquired BigPark in 2009, a few months prior to the announcement of the Kinect sensor (known then as "Project Natal").[1][2] Their first project was to be Joy Ride, a casual racing title which incorporated Xbox Live Avatars and used the Kinect motion sensing device. The game was originally intended to be a free Xbox Live Arcade game, but was eventually renamed Kinect Joy Ride and became a launch title for Kinect. Later, the company became more involved in providing interactive content that would be shown alongside live television as part of the Xbox One platform.[3] As Microsoft moved away from the Kinect around 2016, BigPark along with several other studios that had been part of Microsoft's Kinect efforts were folded into the company.[4]
Games
[edit]- Kinect Joy Ride – Xbox 360 (2010)
- Kinect Sports: Season Two – Xbox 360 (2011)
- Joy Ride Turbo – Xbox LIVE Arcade (2012)
References
[edit]- ^ "Microsoft Agrees to Acquire BigPark Inc". Microsoft. Archived from the original on May 10, 2009. Retrieved 2011-03-29.
- ^ "Amid Layoffs, Microsoft Acquires Game Company BigPark". www.cbsnews.com. 7 May 2009. Retrieved 2020-02-02.
- ^ Kyllo, Blaine (January 24, 2014). "BigPark Studios enters the interactive-TV arena". The Georgia Straight. Retrieved February 7, 2019.
- ^ "A Microsoft Studios Website Cleanup Turned Into Unfounded Rumors Of Impending Layoffs". Game Informer. Archived from the original on March 10, 2016.
External links
[edit]
- 2007 establishments in British Columbia
- 2016 disestablishments in British Columbia
- Canadian companies established in 2007
- Companies based in Vancouver
- Defunct video game companies of Canada
- Former Microsoft subsidiaries
- Video game companies disestablished in 2016
- Video game companies established in 2007
- Video game development companies
- Video game company stubs
- Canadian mass media company stubs
- Microsoft stubs