The Elder Scrolls Travels
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The Elder Scrolls Travels is a series of portable role-playing video games in The Elder Scrolls series, primarily developed and published by Vir2L Studios.[1][2] The series consists of Stormhold (2003), Dawnstar (2004), Shadowkey (2004), Oblivion Mobile (2006) and the cancelled Oblivion (PSP).
Stormhold
[edit]The Elder Scrolls Travels: Stormhold | |
---|---|
Developer(s) | Vir2L Studios[3][4] |
Publisher(s) | Vir2L Studios |
Platform(s) | J2ME, BREW |
Release | August 1, 2003 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
The Elder Scrolls Travels: Stormhold is a role-playing video game developed for J2ME and BREW devices, in the style of the games from the main The Elder Scrolls series.[5][6] Like the other two titles in The Elder Scrolls Travels series, it was developed and published by Vir2L Studios. The game was released on August 1, 2003.
XS Magazine gave the game a rating of 4.5 out of 5 and said the game is more similar to the Might and Magic series than older Elder Scrolls games. They praised the wealth of content in the game.[7] Level gave a rating of 2 out of 5 and called the graphics very good for a game of its type. They criticized the lack of typical Elder Scrolls features like cities and extensive dialogue options with NPCs.[8]
Dawnstar
[edit]The Elder Scrolls Travels: Dawnstar | |
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Developer(s) | Vir2L Studios[3][9] |
Publisher(s) | Vir2L Studios |
Platform(s) | J2ME, BREW |
Release | August 26, 2004 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
The Elder Scrolls Travels: Dawnstar is a role-playing video game developed for J2ME and BREW devices, in the style of the games from the main The Elder Scrolls series.[5][6] Like the other two titles in The Elder Scrolls Travels series, it was developed and published by Vir2L Studios. The game was released on August 26, 2004.
Shadowkey
[edit]The Elder Scrolls Travels: Shadowkey received generally mixed reviews from critics, and holds a score of 59 on Metacritic.[10]
Avery Score of GameSpot criticized the game's controls, combat system, and short draw distance, feeling the gameplay to be "crippled" by N-Gage's technological limitations. He also dismissed the storyline as "unremarkable", but praised the game's co-op multiplayer mode and the use of the soundtrack from Morrowind.[11]Oblivion (PlayStation Portable)
[edit]The Elder Scrolls Travels: Oblivion | |
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Developer(s) | Climax Group London |
Publisher(s) | Bethesda Softworks, ZeniMax Media |
Platform(s) | PlayStation Portable |
Genre(s) | Role-playing |
Mode(s) | Single-player |
The Elder Scrolls Travels: Oblivion is a role-playing video game developed for the PlayStation Portable, in the style of the games from the main The Elder Scrolls series.[12] It was never released.[13] Six beta builds can be found online.[citation needed]
Oblivion Mobile
[edit]The Elder Scrolls Travels: Oblivion | |
---|---|
Developer(s) | Vir2L Studios |
Publisher(s) | Bethesda Softworks, ZeniMax Media |
Platform(s) | Java-enabled cell phones |
Release | May 2, 2006 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Oblivion Mobile (officially The Elder Scrolls Travels: Oblivion) is an Elder Scrolls Travels game available on Java-enabled cell phones.[citation needed] It follows the storyline established in the console and PC versions of Oblivion.
Gameplay
[edit]Gameplay is handled with the numeric touchpad as well as the normal game action keys. Oblivion Mobile includes ten main levels and four optional quests. Eight classes are available to choose from, and each has access to different armor, weapons, and spells, as well as a number of items available to them all. The mobile version played from an isometric perspective while mostly retaining the same gameplay as its console and computer counterparts.[2]
References
[edit]- ^ "Elder Scrolls Les Outsiders". Gameplay RPG (in French). No. 82. May 2006. pp. 22–23.
- ^ a b Morris, Iwan (17 October 2023). "As Bethesda veteran Pete Hines makes exit after 24 years, enjoy a brief history of Bethesda on mobile". www.pocketgamer.biz. Retrieved 22 November 2024.
- ^ a b Thorsen, Tor (3 May 2004). "Elder Scrolls Travels: Shadowkey announced for N-Gage". GameSpot. Fandom. Archived from the original on 16 April 2019. Retrieved 17 June 2025.
- ^ "The Elder Scrolls Travels: Stormhold [Java & Brew]". Vir2L. Archived from the original on 9 October 2003. Retrieved 17 June 2025.
- ^ a b Burgar, Charles (20 May 2020). "Every Elder Scrolls Game Ranked By Map Size". Game Rant. Retrieved 22 November 2024.
- ^ a b "E3 2003: Bethesda Goes Wireless". IGN. 15 May 2003. Archived from the original on 26 January 2025. Retrieved 22 November 2024.
- ^ Kemenov, Alexey (September 2005). "Mobile Games - The Elder Scroll Travels: Stormhold". XS Magazine (in Russian). No. 9. Solitary Publishing. p. 156.
- ^ Mitza (August 2004). "N-Gage Games - The Elder Scrolls Travels: Stormhold". Level (in Romanian). No. 83. Vogel Burda Communications SRL. p. 58.
- ^ "The Elder Scrolls Travels: Dawnstar [Java & Brew]". Vir2L. Archived from the original on 9 October 2003. Retrieved 17 June 2025.
- ^ "Elder Scrolls Travels: Shadowkey, the (Ngage) reviews at Metacritic.com". www.metacritic.com. Archived from the original on 21 October 2009. Retrieved March 25, 2022.
- ^ "The Elder Scrolls Travels: Shadowkey Review". GameSpot. Archived from the original on March 25, 2022. Retrieved March 25, 2022.
- ^ "A World in your Pocket: Hands-On with Oblivion PSP". Official U.S. PlayStation Magazine. No. 110. November 2005. p. 74.
- ^ Phillips, Tom (17 May 2016). "Footage leaks of canned PSP game The Elder Scrolls Travels: Oblivion". Eurogamer. Archived from the original on 12 January 2025. Retrieved 22 November 2024.
External links
[edit]- The Elder Scrolls Travels: Stormhold at Bethesda Softworks (archived)
- The Elder Scrolls Travels: Dawnstar at Bethesda Softworks (archived)
- The Elder Scrolls: Oblivion Mobile at Bethesda Softworks (archived)