Jump to content

Ice Climber

From Wikipedia, the free encyclopedia
(Redirected from Ice Climber (video game))

Ice Climber
North American NES box art
Developer(s)Nintendo R&D1
Publisher(s)Nintendo
Hudson Soft (PC-8801)
Director(s)Kenji Miki
Producer(s)Masayuki Uemura
Shigeru Miyamoto
Programmer(s)Kazuaki Morita
Toshihiko Nakago[5]
Artist(s)Tadashi Sugiyama
Composer(s)Akito Nakatsuka[6]
Platform(s)Arcade, Nintendo Entertainment System, PC-8801, Sharp X1, Famicom Disk System
Release
1985
  • NES
    • JP: January 30, 1985[2]
    • NA: October 18, 1985[1]
    • EU: September 1, 1986
  • Arcade (VS. Ice Climber)
  • PC-8801
    • JP: October 1985
  • Sharp X1
    • JP: November 1985
  • Famicom (VS. Ice Climber)
    • JP: November 18, 1988
Game Boy Advance
Classic NES Series
  • JP: February 14, 2004
  • NA: June 2, 2004
  • EU: July 9, 2004
Genre(s)Platform
Mode(s)Single-player, multiplayer
Arcade systemNintendo VS. System

Ice Climber[a] is a 1985 platform video game developed and published by Nintendo. It was released for both the arcade VS. System and the Famicom / Nintendo Entertainment System console.[b] The main protagonists, Popo and Nana, collectively known as the Ice Climbers, scale 32 vertically scrolling, ice-covered mountains to recover stolen vegetables from a giant condor. In some European countries, Ice Climber was bundled with the Nintendo Entertainment System.

The arcade expansion, VS. Ice Climber,[c] features exclusive content from the traditional NES release; including an animated title screen, a stage select menu at the start of the game and between levels, 16 more mountains, occasional blizzard and wind effects, more enemies and vegetables, and bonus multiplier items.

Popo and Nana are playable characters in the Super Smash Bros. series, starting with the 2001 game, Super Smash Bros. Melee for the GameCube. Nintendo released the NES variation for the Game Boy Advance through the Nintendo e-Reader in 2002.

Gameplay

[edit]
Popo scales Mountain 1 surrounded by Topis and a Nitpicker.

The first player controls Popo, a boy wearing a blue parka, while the second player controls Nana, a girl wearing a pink one. The only tool they carry is a wooden mallet to carve openings in the ice above and to club enemies. Each mountain level consists of eight layers of colorful ice and a bonus stage. Standard, dull ice blocks pose no threat other than an easily disposed-of barrier and platform. Square ice blocks with higher detail are indestructible, forcing the player to take another path. Hatched ice acts as a conveyor belt sliding Popo or Nana either left or right. Finally, many mountains include unbreakable moving platforms resembling clouds. The bonus stage takes place at the peak. Within a 40-second time limit and no enemies, the Ice Climbers often face trickier jumps and multiple moving platforms. The peak is also the only place to recover stolen vegetables, most especially eggplants. Collecting just one piece of corn from the fifth bonus stage is the only way to gain an extra life.[8] At the top of the peak, the Condor flies overhead.

Enemies encountered on the way up the mountains include the Topi, Nitpicker, and White Bear. Topis come in two varieties: the blue seal featured in the Japanese Famicom Ice Climber release and the short Yeti-like creatures seen in Western versions and VS. Ice Climber. Topis have the ability to fill in holes in the floor with ice. To do this, a Topi scouts out an opening in the floor, runs back to its cave, and reemerges pushing an icicle to fill in two blocks. This process repeats until no more openings on their layer of ice exist. The Nitpicker is a small, mountain-dwelling bird that swoops down from icy caves on the levels' edges. Unlike the Topi, which is confined to one floor of the mountain, Nitpickers can cross over multiple ice layers. Taking them into account along with moving platforms and sliding ice, timing jumps can be more difficult. The final enemy is the White Bear. This enemy, wearing sunglasses and pink speedo, appears on screen only when Popo and Nana take too long to advance. Pounding the ice, the Polar Bear forces the screen to move up. If Nana or Popo are forced off the screen, the player loses a life.

Other obstacles include deadly falling icicles. These can form on the bottom of any type of platform. After a few successful mountains climbed, all enemies' speeds increase.

The arcade edition, VS. Ice Climber, has a few more gameplay differences. The player must pick from an initial set of 24 mountains to conquer. After eight are cleared, a Super Bonus Stage occurs in which the player must reach a high platform. Afterwards, the player must choose from the second set of 24 mountains (which feature different coloration schemes), in which the Condor is replaced by a giant butterfly. After the next eight stages are cleared and the Super Bonus is over, the player resumes the cycle from the original mountain set. The game keeps track of whether the mountain was claimed by an Ice Climber or if it remains Topi-territory—once all the stages are completed, the counter resets. Approximately 30 of the 48 level designs are borrowed from the NES game. Stage setups are generally trickier in VS. Ice Climber, with some new mechanics such as cloud platforms that move diagonally or strong gusts of wind. A purple bee with a spear flying in a horizontal pattern is included as a somewhat rare fourth enemy.

After the bonus stage, the players' scores are tallied. Points are rewarded for every brick of ice destroyed, every Topi-pushed icicle smashed, every Nitpicker knocked out and every vegetable collected. Finally, a bonus score is rewarded if a player manages to climb to the top of the bonus stage and jump up and grab the Condor. The game keeps track of the high score, although there is no way to save it on the NES version.

The game can be played in one- or two-player mode. The latter places Popo and Nana against each other in a race to the summit. Players may prefer to play cooperatively on the way up, but during the bonus round, they must compete for the top.

Plot

[edit]

Popo and Nana, collectively known as the legendary Ice Climbers, are originally traditional village citizens until a condor invaded and stole their vegetables, more peculiarly and especially cucumbers, eggplants, turnips, mushrooms, carrots, pumpkins, corn, cabbages and more. This prompts the Ice Climbers to persistently pursue the condor by scaling 32 giant glacial mountaintops (in VS. Ice Climber, 48) located in the Icicle Mountain, which is the world's largest mountain.

Along the way, a number of dangerous enemies from the wildlife reside in the mountains to antagonize the Ice Climbers: those enemies include Topis, Nitpickers, and white Polar Bears. Topis come in two varieties: the blue seal featured in the Japanese Famicom edition of Ice Climber, and the short Yeti-like creatures seen in Western editions and VS. Ice Climber. Topis have the ability to fill in holes in the floor with ice. To do this, a Topi scouts out an opening in the floor, runs back to its cave, and reemerges pushing an icicle to fill in two blocks. This process repeats until no more openings on their layer of ice exist. The Nitpicker is a small, mountain-dwelling bird that swoops down from icy caves on the levels' edges. Unlike the Topi, which is confined to one floor of the mountain, Nitpickers can cross over multiple ice layers. Taking them into account along with moving platforms and sliding ice, this leads to more difficulty for the Ice Climbers timing their jumps. The final enemy is the intimidating White Polar Bear. This enemy, wearing sunglasses and pink speedo, emerges from the ice caves when Popo and Nana take too long to advance. Pounding the ice, the Polar Bear attempts to crumble the mountain, attempting to cause Popo and Nana to stumble to the bottom of the mountain. Additionally, the Ice Climbers must also be aware of encountering another somewhat rare purple bee with a spear flying in a horizontal pattern, who attempts to sting the Ice Climbers.

Not only must the Ice Climbers beware of the icy wildlife during their adventure, the two climbers must also watch out for other harmful obstacles and hazards; including deadly falling icicles and occasions of powerful blizzards forming in, which pushes the Ice Climbers back a distance.

Upon reaching the summits of the glacial mountains, the Ice Climbers retrieve their veggies laying around the floor, and after so, Popo and Nana reach the top of the mountain to grab onto the condor's talons, thus progressing to the next mountain.

After conquering all of the mountains and retrieving all of their stolen veggies from the condor, the Ice Climbers return home with them.

Development

[edit]

Ice Climber and NES Open Tournament Golf were directed by longtime Nintendo producer Kenji Miki.[9][better source needed] Ice Climber is the first video game programmed by Kazuaki Morita. He considered this a "warm-up" before becoming a main programmer on Super Mario Bros..[10] Morita was later credited with central programming roles in numerous games within the Super Mario series, The Legend of Zelda series, and in Star Fox 64.[11][better source needed]

Releases

[edit]

Ice Climber, a launch game for the NES in North America, has been re-released for several of Nintendo's consoles. The PC-8801 version has a more limited color palette and a reworked HUD.[12] VS. Ice Climber has been re-released for the Famicom Disk System, removing the difficulty settings and changing a few graphics to be closer to Ice Climber (such as the bee and butterfly replaced by a Nitpicker and blue Condor, respectively). It has also been released in the Arcade Archives series on Nintendo Switch, although the bee enemy has been removed.

In addition to the releases listed below, the NES game could be unlocked for play in different versions of the original Animal Crossing. It could be played in the Japanese-exclusive Nintendo 64 version in its Nintendo Space World 2000 demo,[13] or by using a special Controller Pak given away as a sweepstakes prize through the June 2001 issue of Nintendo Dream.[14] It is also unlockable in the GameCube releases;[15] it can only be officially unlocked via a North America-exclusive e-Reader card, or as a gift to players requesting their save data be transferred from the Nintendo 64 version to the GameCube release.[16]

Name Date Platform Notes
Vs. Ice Climber 1985 Arcade Nintendo Vs. Series
Ice Climber 1985 Famicom/NES [17]
Ice Climber 1985 NEC PC-8801 Published by Hudson Soft
Ice Climber 1988 Famicom Disk System Port of Vs. Ice Climber
Ice Climber-e 2002 e-Reader Barcoded cards, readable with e-Reader and Game Boy Advance.
Classic NES Series: Ice Climber 2004 Game Boy Advance Classic NES Series
Ice Climber 2007 Wii Virtual Console
Ice Climber 2011 3DS Virtual Console
Ice Climber 2013 Wii U Virtual Console
Ice Climber 2018 Nintendo Switch Nintendo Classics
Arcade Archives Ice Climber 2019 Nintendo Switch Arcade Archives

Reception

[edit]

The Ice Climber franchise has received generally positive reviews from critics. In Japan, Game Machine listed VS. Ice Climbers in its April 1, 1985, issue as the eighth most-successful table arcade unit of the month.[18] Former President of Finland Mauno Koivisto was reportedly keen on Nintendo games and his son-in-law has reported that Ice Climber was his favorite game.[19]

Reviewing the American release, Computer Entertainer magazine called it "addictive" for fans of climbing games. The reviewer awarded 3.5 out of 4 stars, for both categories of graphics and gameplay, adding that it provide "hours of challenging play."[20]

Furthermore, Ice Climber was featured in the Game Awards on Twitter,[21] with the publisher of the post relating to Ice Climber on Twitter faithfully saying that "nothing Nintendo has ever done across the NES/Famicom era has had greater reach and popularity than a simple platforming retro game with cute chibi mountaineers" while ranking the game as a candidate for the Best of 2024 Awards, praising Ice Climber for its simple yet addictive and entertaining gameplay, as well as popularity compared to other titles across the NES/Famicom, along with the series starring Popo and Nana as adorable and chibi-looking mountaineers.

Additionally, several fans and critics vote and suggest for a new and modern launch title for the Ice Climber series, further highlighting the popularity of the series as a whole.

Legacy

[edit]
The Ice Climbers in Super Smash Bros. Ultimate.

Popo and Nana appear in the Super Smash Bros. series of fighting game as a two-in-one playable fighter under the name, Ice Climbers, voiced by Sanae Kobayashi. Appearing in 2001's Melee, and 2008's Brawl, their return was planned for Super Smash Bros. for Nintendo 3DS and Wii U, but technical issues with the 3DS version required game director Masahiro Sakurai to scrap development on them to maintain parity between the two versions. He said that there was not a high priority to include them because the Ice Climber series was "unlikely to have another installment" at the time.[22] The Ice Climbers returned in 2018's Ultimate.[23]

Themes from Ice Climber regularly appear in the WarioWare series' classic Nintendo microgames. In Kirby: Nightmare in Dream Land and Kirby Air Ride, when Kirby gets the Freeze ability, he dons Popo's parka in the same manner it is worn in the Super Smash Bros. series.[17] In Tetris DS, an Ice Climber backdrop appears among other classic Nintendo games.[24] Daigasso! Band Brothers includes the bonus stage music theme.[25] The Ice Climbers appear in Super Mario Maker as an unlockable Mystery Mushroom costume.[26]

Notes

[edit]
  1. ^ Japanese: アイスクライマー, Hepburn: Aisu Kuraimā
  2. ^ One book says the North American arcade release was October 1984, although contemporary flyers are all from 1985.[7]
  3. ^ Japanese: VSアイスクライマー, Hepburn: VS Aisu Kuraimā

References

[edit]
  1. ^ "アイスクライマー" [Ice Climber]. Famitsu (in Japanese). Retrieved June 19, 2021.
  2. ^ "Flyer Fever - The Vs. Challenge (U.S.)". February 20, 2021. Archived from the original on June 22, 2021.
  3. ^ "Ice Climber retrospective: A slippery slope for platforming". YouTube. Jeremy Parish. May 24, 2016. Archived from the original on December 21, 2021. Retrieved May 5, 2021.
  4. ^ Famicom 20th Anniversary Original Sound Tracks Vol. 1 (Media notes). Scitron Digital Contents Inc. 2004. Retrieved April 18, 2011.
  5. ^ Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. p. 128. ISBN 978-4990251215.
  6. ^ Ice Climber (PDF) (Instruction manual). Nintendo. 1985.
  7. ^ "Kenji Miki". IMDB. p. 1. Retrieved May 2, 2009.
  8. ^ "Inside Zelda Part 9". Zelda Universe. p. 1. Archived from the original on March 31, 2009. Retrieved May 2, 2009.
  9. ^ "Kazuaki Morita". IMDB. p. 1. Retrieved May 2, 2009.
  10. ^ "NEC PC-8801 Games". Strange and Wonderful. p. 1. Archived from the original on December 24, 2008. Retrieved May 2, 2009.
  11. ^ "NINTENDO SPACEWORLD 2000開幕". PC Watch. August 25, 2000. Retrieved July 16, 2024.
  12. ^ "アイスクライマー ビッグプレゼント". Nintendo Dream. Vol. 58. Ambit. May 21, 2001. p. 87.
  13. ^ Schneider, Peer (September 11, 2001). "Inside Animal Forest Part VII (GameCube, N64)". IGN. Retrieved March 24, 2025.
  14. ^ "『どうぶつの森』データお引越しサービス". Nintendo.com. Nintendo. Archived from the original on February 6, 2003. Retrieved January 6, 2025.
  15. ^ a b "'Ice Climber'". NinDB. Archived from the original on June 19, 2010. Retrieved May 2, 2009.
  16. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 257. Amusement Press, Inc. April 1, 1985. p. 25.[circular reference]
  17. ^ "Uutuuskirja: Mauno Koivisto hullaantui 30 vuotta sitten videopeleihin ja kyykytti kavereitaan Nintendolla: 'Etkö sä oikein hallitse tätä?'", on September 26, 2019, Ilta-Sanomat, https://www.is.fi/tv-ja-elokuvat/art-2000006251088.html
  18. ^ "The Video Game Update" (PDF). Computer Entertainer. Vol. 5, no. 1. April 1986. p. 11.
  19. ^ ""Nothing Nintendo has ever done across the NES/Famicom era has had greater reach and popularity than a simple platforming retro game with cute chibi mountaineers. Thank you, Nintendo!" - Game of the Year (2024): Ice Climber!". Twitter. December 17, 2024.
  20. ^ Brian (September 16, 2014). "Sakurai addresses Ice Climbers' absence in Smash Bros. Wii U/3DS and more in new Famitsu column". Nintendo Everything. Retrieved September 16, 2014..
  21. ^ "Back in the battle after a ten-year absence! There are two of them, so does that make them twice as strong as other fighters?". Super Smash Blog. Retrieved January 14, 2019.
  22. ^ "Tetris DS". Nintendo. p. 1. Archived from the original on April 22, 2009. Retrieved May 2, 2009.
  23. ^ Gerstmann, Jeff (December 10, 2004). "Daigasso! Band Brothers Import Hands-On". GameSpot. p. 1. Retrieved May 2, 2009.
  24. ^ Benson, Julian. "The Ice Climbers are coming to Super Mario Maker". Kotaku.com.co.uk. Retrieved May 12, 2016.
[edit]