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Draft:Sonic the Hedgehog fandom

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  • Comment: Apologies mate, there's just way too many unsourced statements and non-neutral assertions about the fandom that suggest WP:SYNTH and WP:OR, that the fandom is "eccentric and passionate", "resilient against all odds", and so on. The sourcing for the analysis is not strong. VRXCES (talk) 01:48, 1 January 2025 (UTC)

The Sega video game franchise Sonic the Hedgehog is known for its fandom, known for creating original characters and fangames. It's been known for enduring in spite of the franchise's frequent mixed reception and the perceived poor quality of many of its entries.

Fanbase

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Sonic the Hedgehog is known for being built around the idea that unlike as seen the Mario franchise; Sonic is a character who directed the player by his fourth-wall breaking. The children book author Caleb Zane-Huett said that the player acknowledging that they are not Sonic and the franchise's difficulty of explaining itself encourages players to create their own fan fiction and original characters—known as "Sonic OCs"—to embed their characters into their own fictional narratives. The fanbase has splintered into many subcommunities, each diversifying immensely among itself as Sonic subreddit moderator David Manzolillo declare that the community can made any type of fan thrive, and feel accepted regardless of their views.[1]

Fans of the Sonic franchise are known for their high level of preservation and innovation, creating well-received fan games that Sega has paid attention to and are pleased to let them continue on without threats of a cease and desist. Websites include Sonic Retro, a wiki that keeps detailed records of beta versions and hacks of official games, and Sonic Fan Games HQ, which is known for the annual event Sonic Amateur Game Expo.[2] Notable Sonic fan games include Sonic After the Sequel (2013), set between the events of Sonic the Hedgehog 2 and 3,[3] Sonic Dreams Collection (2015), which satirizes the fandom,[4] and Sonic P-06, a remake of the 2006 video game Sonic the Hedgehog.[5] Sonic Mania, a 2017 video game released officially with fans' praise and critical acclaim was developed by fans who has previously worked on Sonic ROM hacks, fan games, and mobile remasters of Sonic 1, 2 and CD.[6]

Sonic the Hedgehog has also become a popular subject for artists and writers involved in the furry fandom, known for its sexual themes which artists would draw Sonic being pregnant for titillation and his appeal to fetish enthusiasts, similarly to Sonic the Hedgehog (2006), which featured Sonic's relationship with Princess Elise that caused heavy criticism.[7] Summer of Sonic, an annual fan convention dedicated to the Sonic series and hosted in the United Kingdom, was founded by Svend Joscelyne and Adam Tuff and first held in 2008.[8]

History

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Sonic's fandom has gained its negative reputation from mostly the impact of the 2006 video game Sonic the Hedgehog. Caty McCarthy of USgamer felt that the franchise could ended with the game's release due of its overwhelmingly negative reviews which usually result in ending any other series.[1] Still, the game's impact to the whole franchise led fans to coin the term "The Sonic Cycle" in 2008 to describe the cycle of hope and eventual disappointment they feel with each passing Sonic games.[9][10] As a result, many critics enjoyed mocking the franchise's fandom for instance, critics alike tend to typify an inherently negative attitude toward Sonic franchise.[1]

The fans' tendency of original characters influenced the character customization system in Sonic Forces as Takashi Iizuka said.[11] When the first trailer for the 2020 film Sonic the Hedgehog were released, the film's director Jeff Fowler assert that they recieved heavy fan criticism for the design of Sonic depicted. While Fowler confirmed that changes to Sonic's design will made, numerous fan edits went viral on Twitter, Tumblr and Reddit.[12] As fans were mostly unhappy with the characteristic differences from the original franchise and uncanny realistic proportions.[13]

Reception

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The series' former writer Ken Pontac has expressed mixed opinions of the franchise's fandom.[14] Polygon writer Michael McWhertor discussed how he disappointment of the Sonic games while also discussed about the fandom's relationship between the furry fandom.[15] PC Gamer writer Rich Stanton wrote that searching Sonic on Google can led displeasure images and details. Stanton also wrote that he read captions of Sonic images.[16]

Author Karis Jones & Scott Storm wrote that the student Clark described the Sonic fandom as "the most toxic gaming fandom of all time". He discussed how annoying fans are and always demanding something from Sega which he ended his presentation by discussing that fans could shift their discourse practices to save the fandom however, each passing entry of the series causes more negative affects as it became darker and grittier, with "unnecessary amounts of weapons in it, and violence." Clark saw Sonic as embroiled in a societal obsession with violence however, he saw a glimmer of hope in the company's interaction with the fans.[17]

See also

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References

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  1. ^ a b c McCarthy, Caty (August 17, 2017). "The People Who Never Gave up on Sonic: A Deep Dive Into the Most Curious (and Passionate) Fandom on the Internet". USgamer. Archived from the original on November 23, 2019. Retrieved April 19, 2024.
  2. ^ Donaldson, Alex (August 28, 2018). "The Sonic community just released a slew of amazing fangame demos". VG247. Retrieved September 14, 2024.
  3. ^ Neltz, András (June 20, 2013). "There's a New Sonic Out on PC. It's a Fangame and It Looks Amazing". Kotaku. Archived from the original on April 19, 2014.
  4. ^ Fingas, Jon (August 16, 2015). "'Sonic the Hedgehog' tribute games reflect a mascot's fall from grace". Engadget. Archived from the original on August 20, 2015.
  5. ^ Summers, Nick (2019-12-11). "One fan's struggle to fix the worst game in Sonic history". Engadget. Archived from the original on 2019-12-12. Retrieved 2024-07-11.
  6. ^ "The Hackers And Modders Behind The Next Official Sonic Game". Kotaku Australia. 2017-08-07. Archived from the original on 2024-07-29. Retrieved 2024-08-01.
  7. ^ Alexander, Leigh (2014-04-04). "Sonic the Hedgehog: how fans have subverted a fallen mascot". The Guardian. ISSN 0261-3077. Retrieved June 7, 2024.
  8. ^ Ollerenshaw, Tracy (June 8, 2016). "Happy Birthday Sonic! The famous blue hedgehog turns 25". BBC. Archived from the original on July 8, 2020.
  9. ^ Writer, Steven Asarch (2019-04-30). "'Sonic the Hedgehog' Movie Trailer is No Gangster's Paradise". Newsweek. Retrieved 2024-06-27.
  10. ^ Shea, Brian (November 14, 2016). "Where Sonic Went Wrong". Game Informer. Archived from the original on April 29, 2023. Retrieved June 27, 2024.
  11. ^ Frank, Allegra (September 25, 2017). "Sonic Forces' Custom Hero mode might not be the wish fulfillment you want". Polygon. Archived from the original on December 27, 2019.
  12. ^ Alexander, Julia (May 2, 2019). "Sonic's live-action design upset the entire internet, so the studio is changing it". The Verge. Retrieved April 19, 2025.
  13. ^ Gartenberg, Chaim (May 24, 2019). "Sonic movie delayed to February 2020 so they can fix Sonic". The Verge. Retrieved April 19, 2025.
  14. ^ Doolan, Liam (February 2, 2021). "Sonic Writer Talks About His Love-Hate Relationship With The Fandom". Nintendo Life. Retrieved June 30, 2024.
  15. ^ McWhertor, Michael (2024-07-15). "Sonic the Hedgehog would be a truly great franchise if not for the games". Polygon. Archived from the original on 2024-07-24. Retrieved 2024-07-24.
  16. ^ Stanton, Rich (March 29, 2024). "Google picks the one fight it will never win—with Sonic fans". PC Gamer. Archived from the original on June 7, 2024. Retrieved June 7, 2024.
  17. ^ Jones, Karis; Storm, Scott (June 5, 2022). FIGHTING TOXIC FANDOMS: Critical Media Compositions in a High School Classroom. Critical Media Literacy. Vol. 2. pp. 128–129.